06 · Hold
The clock stops. The plan does not.
Something is not ready; the clocks stop and say so in amber. The segment keeps its planned length, the show keeps its shape, and the moment it resumes the arithmetic picks up where it left off.
07 · Squeeze
Running long. Where does it come from?
When the show goes over, it offers to distribute the drift across what is still to come. Choose the range — the next two, three or five items, the rest of the block, or up to the next anchor — and the proposal arrives as a table: every upcoming segment, its planned duration, its new one, and the difference.
It will not touch a locked duration or an anchored segment, and it says why it skipped them. Nothing drops below fifteen seconds, and the remainder is redistributed across the rest. If the show cannot be fully recovered it reports exactly how much it could not find, rather than pretending.